This Guide is written by a German student who recently received a D in an English test. Feel free to spot any mistakes you find.
Right now (28.12.2010) I only played a single game with Icarus, so it is possible that I will change my opinion and completely change everything I`m writing right now, this guide is almost only based on thinking and common sense.(at least I hope so, lol.)
Lastly, I know that the layout of the Guide is virtually not there right now. I will fix that soon I hope.
Hero Introduction, Stat Discussion, Pros and Cons, why to play and so on will be included soon.
Skill Builds
1 - Icarus Dive
2 - Sun Ray
3 - Icarus Dive
4 - Sun Ray
5 - Icarus Dive
6 - Supernova
7 - Icarus Dive
8 - Sun Ray
9 - Sun Ray
10 - Fire Spirits
11 - Supernova
12 - Fire Spirits
13 - Fire Spirits
14 - Fire Spirits
15 - Attribute Bonus
16 - Supernova
This is what I did in that single Game I played Icarus, Though I`m not really sure of this Skillbuild. The Idea is to max your nuke/semi-disable first and then build up your damage potential with Sun Ray. The drawbacks of this Build are obvious: You sacrifice more HP due to having Sun Ray, and you don't get'em back with Spirits. This is, in a word, crap. I did quite well in that game, But I was laning against an ultranoob anyway, so...
1 - Icarus Dive
2 - Fire Spirits
3 - Fire Spirits
4 - Sun Ray
5 - Fire Spirits
6 - Supernova
7 - Fire Spirits
8 - Sun Ray
9 - Sun Ray
10 - Sun Ray
11 - Supernova
12 - Icarus Dive
13 - Icarus Dive
14 - Icarus Dive
15 - Attribute Bonus
16 - Supernova
This time Fire Spirits are maxed out first, which is probably the best option due to the fact that on level 4 they can heal AND damage 400 HP in a good AoE, which is great. maybe the best possible Skillbuild for Icarus.
1 - Icarus Dive
2 - Fire Spirits
3 - Icarus Dive/Fire Spirits
4 - Fire Spirits/Icarus Dive
5 - Icarus Dive/Fire Spirits
6 - Supernova
7 - Icarus Dive/Fire Spirits
8 - Fire Spirits/Icarus Dive
9 - Fire Spirits/Icarus Dive
10 - Sun Ray
11 - Supernova
12 - Sun Ray
13 - Sun Ray
14 - Sun Ray
15 - Attribute Bonus
16 - Supernova
This time We do not take Sun Ray early to max out Fire Spirits and Icarus Dive. Not 100% sure about this. I´m too tired right now to give any better thoughts.
Right now (28.12.2010) I only played a single game with Icarus, so it is possible that I will change my opinion and completely change everything I`m writing right now, this guide is almost only based on thinking and common sense.(at least I hope so, lol.)
Lastly, I know that the layout of the Guide is virtually not there right now. I will fix that soon I hope.
Hero Introduction, Stat Discussion, Pros and Cons, why to play and so on will be included soon.
Skill Builds
1 - Icarus Dive
2 - Sun Ray
3 - Icarus Dive
4 - Sun Ray
5 - Icarus Dive
6 - Supernova
7 - Icarus Dive
8 - Sun Ray
9 - Sun Ray
10 - Fire Spirits
11 - Supernova
12 - Fire Spirits
13 - Fire Spirits
14 - Fire Spirits
15 - Attribute Bonus
16 - Supernova
This is what I did in that single Game I played Icarus, Though I`m not really sure of this Skillbuild. The Idea is to max your nuke/semi-disable first and then build up your damage potential with Sun Ray. The drawbacks of this Build are obvious: You sacrifice more HP due to having Sun Ray, and you don't get'em back with Spirits. This is, in a word, crap. I did quite well in that game, But I was laning against an ultranoob anyway, so...
1 - Icarus Dive
2 - Fire Spirits
3 - Fire Spirits
4 - Sun Ray
5 - Fire Spirits
6 - Supernova
7 - Fire Spirits
8 - Sun Ray
9 - Sun Ray
10 - Sun Ray
11 - Supernova
12 - Icarus Dive
13 - Icarus Dive
14 - Icarus Dive
15 - Attribute Bonus
16 - Supernova
This time Fire Spirits are maxed out first, which is probably the best option due to the fact that on level 4 they can heal AND damage 400 HP in a good AoE, which is great. maybe the best possible Skillbuild for Icarus.
1 - Icarus Dive
2 - Fire Spirits
3 - Icarus Dive/Fire Spirits
4 - Fire Spirits/Icarus Dive
5 - Icarus Dive/Fire Spirits
6 - Supernova
7 - Icarus Dive/Fire Spirits
8 - Fire Spirits/Icarus Dive
9 - Fire Spirits/Icarus Dive
10 - Sun Ray
11 - Supernova
12 - Sun Ray
13 - Sun Ray
14 - Sun Ray
15 - Attribute Bonus
16 - Supernova
This time We do not take Sun Ray early to max out Fire Spirits and Icarus Dive. Not 100% sure about this. I´m too tired right now to give any better thoughts.
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